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S.T.A.G.E. said:

Tekken characters combos are more complex in that they are longer and are different from one another (depending on the character). When I was talking to you specifically about combos I was talking about Feng Wei ( whom I tend to main). Play as Brian and the combo input gets weirder. My hat is off to the top tier Tekken players.

Law...is one of the easiest characters to understand. He even has a basic combo that just demands square and it unloads a flurry of punches. I'm beyond him at this point, but he's still fun to play.

Feng? Instant respect from me then, I generally have no respect for those who play online as Kazuya, Asuka or Law. Asuka's counter throw stance I hope is removed from future games, dang this is spammy as hell. Feng has some great combos and is fun to play, I play him more as a powerful hitter, not combos at all. Bryan is hilarious though, he has some moves that make no sense. Infact if I recall one of his is a kick that is used mid combo (↗ plus circle too) that makes no sense in character movement, but then I find it funny it's exactly the same as Xaiyou's move when pressing that, down to the annimation.



Hmm, pie.