By using this site, you agree to our Privacy Policy and our Terms of Use. Close
dharh said:
Raze said:


Or the trtuh. Look at what sells, the same regurgitated stuff, more of the same, throw more slop into the trough, they'll eat it up. No one stops to say "hey we've played this FPS game 5 times before, and nearly nothing is changing". Instead it's "oh look the new Madden, with a sligthly different roster, take my money!" , "yay, a new GTA, so I can run around and randomly destroy things and kill people for fun!"

Mind you, I'm talking about gamers, not what we would call "casual" gamers, they fall under that "simple is best" category too though.

My point wasn't about annual games, rehashes, or whatever. 

Nintendo's problem is that they make games that require thought in a market dominated by people who don't want to think.

The idea that Nintedo games are in any way intellectually demanding is laughable. They do _not_ require thought. They are games for "Everyone".

Rehashes, the same game with the slightly shinier coat, whatever have nothing at all to do with the sophistication of the underlying game itself.

The original comment itself is cat crap. If you want to make a different argument that Nintendo games evolve more per iteration than a game like COD or GTA, or that they do more new IP, then fine. But I daresay there is much more sophistication in a game like COD or GTA than any Mario game. It's just the way it is, its not even bad or good imo.

Sure, mario I'll give you. But put the Zelda or Metroid series against GTA or COD, there's a LOT more depth from Nintendo's side. There is no thought process needed for games like GTA, and only basic hide and snipe knowledge to survive  COD.



The Carnival of Shadows - Folk Punk from Asbury Park, New Jersey

http://www.thecarnivalofshadows.com