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oniyide said:
Samus Aran said:

Lmao @ bolded.

And Ratchet & Clank is not a platformer. People automatically call any game with cartoony graphics a platformer these days.

Having less dungeons isn't innovative, but having the main focus of the game being time based sidequests IS. Tell me one single game where you relive the same 3 days over and over again (or any other set period of time.). Or a game based around sidequests with exact time schedules. The time travel between OoT and MM is quite a different experience. Anyone who played those games will tell you that.

Ratchet and Clank is a platformer http://en.wikipedia.org/wiki/Ratchet_%26_Clank read up on it.

No it isnt, they both use the Ocarina of time to travel. For arguments sake lets say you are right (you arent). The original point is what had Nintendo done THIS gen to innovate, using a port of a game released on N64 negates your point anyway.

You didnt really discount anything else i said, so im gonna assume you concede defeat on those

There's no point in argueing with you. You say Splatoon is like Portal 2, Metroid Prime is like Halo and MM is like OoT.

Come back when you've played the games then I'll gladly engage in a discussion.