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You know there are a lot of people talking about combos here. Weird that.

People are overthinking it. Sure you could say there are combos but to me you are learning it wrong. I have a friend, he's a big SF4 fan and he's better than me at it but I'm still alright. He learnt his moves and playstyle as a set moves; jump, high kick, low kick, upper cut, super, that kind stuff from the modern era. This is dull because it has no flow or originality to it. He then bought Tekken Tag 2 and he learnt button for button a move to do a tag combo with Jin and King (the way he did it was no different to dance dance rev). He'd learnt that and only that and not how to just play the game, so when it came to him vs me in SF, he'd beat me 3/4 matches but when it came to Tekken, because his moveset was so predictable in Tekken I'd win every time (much to his frustration). Pick random characters and there wasn't much point because I learnt how to play the game overall, tactics and movement, what buttons worked with any character not just 1 or 2.

The fun of these games isn't learning set moves or string of combos, it's just going with the flow, unlike modern FPS or shooters, they can be won by button mashing after all.



Hmm, pie.