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Burning Typhoon said:

Tekken Tag 2 is the best game in the franchise.  There should be a new Soul Calibur game.  SCV was pretty terrible.  My friend has Star Gladiator on dreamcast, and we both have powerstone 2, so I'll get to both games, in 60 FPS and powerstone will be done only in 4p mode.  So, even if capcom doesn't do it, I'll be bringing it back myself... kinda.

As for everyone else, I'm seeing a lot of complaints about having to remember "all" the combos.  That isn't possible.  The combo system in fighting games is meant to be creative, for players can build their own combos.  Even if not, relying on fundamentals if you don't know any combos is an option.  Trying to spend an entire match trying to do that one combo you just learned will make you brain dead.

You seem confused. Tekken 5 is the best. Tag 2 had an issue, the juggling broke it. I stopped playing it when I was playing online once and while a very even match between me and this person, I noticed I was near a wall so when they knocked me down, I stayed down to watch their move, roll away or try and counter their constant "get opponent in the air and win" tactics. There I was laying on the ground when suddenly they (as Asuka) did a move that bounced me in the air and they did a massive tag combo from that. They kicked me on the ground, I bounced up, not backwards like it used to, even in 6.

Tekken went from "working out your opponents fighting style/prefered moves, blocking, when to counter or put pressure on correctly" to "get opponent in the air, do combo they can't block and win".

SCV went under the radar a bit, not sure why. 4 had Star Wars promotion help. Not a fan of that series though.

I had no issues with combos, if you could pull off a 120 hit in MvsC3, it was impressive to behold. But it is very scripted combos, a free flowing combo setup like MK9 or Tekken is far more satisfying as you have to learn the combo, not jut press a few buttons then let it play out.



Hmm, pie.