Conina said:
Crash Bandicoot 1 on PS1 for example? |
It exists outside the Nintendo reality bubble and so is discounted. However now you mention it yeah, the linear, closed nature of the levels in 3D land is very similar to the crash games.
I guess its a design direction born out of necessity to cut down on polygon counts due to hardware limitations.
I do think 3D land is a better game though :p








