sundin13 said:
First of all, 2D Mario Games are much more accessible than 3D Mario Games, even if we as gamers see them as both being simple. People who don't traditionally play games can jump into 2D mario and play it with some level of competence, and jumping in isn't as simple with 3D Mario Games. You also have the fact that NSMB came out after what, 14 years of no 2D mario games? Everybody who wanted that sort of experience got it with these games, which also happened to fall on tremendously popular consoles inviting in a huge audience of non-fans. 3D Mario games have been releasing in a fairly steady stream and they aren't as accessible and they aren't as low supply as 2D mario games. Now with the 3DS and the Wii U, after 2D Mario games have increased in supply, the demand has largely normalized to the point where sales are quite close between the 3D and the 2D Mario games. Then you have franchises like Kirby, Metroid, Zelda, Pokemon etc which have all shown fairly consistent sales numbers across the board with games like Metroid, Zelda and Kirby having fairly radical changes while maintaining the user base...I don't think you have enough evidence to support your point here
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I'll address the first point later, but I have to go out now.
As for the second, why would I put my cc data on an account my kid would be using?
Also, that presentation was meant to get Unity developers onto the WiiU system.