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sundin13 said:
Normchacho said:

I'm saying hard like rigid, not hard like difficult and why would you do it anyways? Is somebody going to go "aww damn, this game will probably cost me $1.15/hr, better find something else." If you were deciding between a game like The Order and a game like Bloodborne, it should be a wide enough gap that you'd never need to bother with the math, and if it's close enough that you need to do the math, does the value difference really merit any thought?


True...I guess its more of something that is done out of curiosity and as a rough guideline as opposed to something more rigid. Still, I will look up how long a game is and use that to determine if I'm willing to pay the cost of entry by doing the math in my head (as something that just happens...like I said, its really easy math, I barely think about it and I have the ratio).

As for when games are really close together, no it doesn't really matter. Its more of a tier thing, where games between a set of values are worth a certain amount of money to me, but as with every discussion involving length, length isn't the only factor to take into consideration.

That makes sense, there are just people in this thread saying things like "I won't buy a game unless It's going to cost me less than $X/hr" or something along those lines...just seems like either A. b.s. or B. odd.



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I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.