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Its up to devs towards how much time they want to implement. The key is how that time is used to engage and entertain the player. Whether or not a game is short or long dictates its success. Even by the series standards, Into the Nexus was a very enjoyable game.



" It has never been about acknowledgement when you achieve something. When you are acknowledged, then and only then can you achieve something. Always have your friends first to achieve your goals later." - OnlyForDisplay