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Games should be as long they each individually need to be. Some games should be long, if it calls for it. Others should be short, if the type of game/gameplay/replay-ability calls for it.

For instance, many old NES platformers, you could blast through (provided you got good enough at them) in under an hour. But that hardly meant they were "bad games", in fact many of them are some of the best games ever made. And their replay value meant you'd fully enjoy blasting through them, time and again. It all depends on the game.