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fatslob-:O said:
curl-6 said:

- Gamers prefer to stick with familiar brands, unless a publisher pumps hundreds of millions of dollars on mass advertising to get a new IP off the ground by sheer brute force.

- Many NA Wii gamers gave up hope and pirated it, thinking it would never come. They would have bought it if it had released on time.

- Reprints were still insufficient, as shown by the insane price that used copies command.

1. Going by that dogma meant that Uncharted, Gears of War, Dragon Age, The Witcher, Bioshock, Call of Duty, Borderlands, and Grand Theft Auto would've never succeeded since their first iteration weren't able to work with anywhere near a hundred million ...

2. I doubt many would have pirated the Japanese version since a language barrier is in place to keep them from been able to enjoy it. Along with that many lack the technical skills to be able to apply the exploits to their devices so those were a vast minority and North America only had to wait for 2 more months after it's European release to get an announcement that it was officially coming to their territory so your allegations of piracy having an extremely damaging effect on Xenoblade's software sales in NA are void ... 

3. You can get copies cheaper on eBay, Gamestop just doesn't know when to keep their own greedy paws to themselves ...

Nintendo gamers are less likely to try new ips than Sony gamers.