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The souls franchise is like an RPG, they don't need an difficulty....having trouble with beating a boss, some practive but also grinding some souls levels can make a huge difference... What I did not like about DS2 is that enemies woudl dissapear if you killed them 10 times....It was no issue for me but it means that at one point people can not level up anymore...

Games overal don't need an difficulty but an adapting mode..