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Here's the affect on me of making the Souls games hard...

- I loved the concept and designs and gameplay so I bought the first one.
- Then because of the amount of times I kept dying and losing all my stuff it became more of an annoyance than fun from what I had initially thought about when purchasing the game.
- Then I lost interest in playing the game as it frustrates me and takes up way to much wasted time that I'd rather move on and play a game that I can actually enjoy and progress.
- Now i'll never buy another Souls games or of similar (ie Bloodborne)

The difficulty factor has lost my interest from enjoying the game. Not everybody has the luxury to enjoy it the way others do. I still love the concepts and designs of these games, but I just don't care anymore and I will never again pick up another one.