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method114 said:
chocoloco said:


Yeah, I can hardly think of many games that are hard on normal. Though every poll I see on what difficulty most people play on, the dominant answer always is normal by a lot. These people would mostly benefit by starting on hard. It just makes a person so much better and open minded and ready to take on true challenges like Souls. 

I beat of Max Payne 3 on hard except for the final mission. As it just jumped in difficulty greatly. I was kind of annoyed I just barely missed the hard trophy.


Yea I just feel like on normal I'm running through the game and I don't like that i wont some challenege. I'll be the first to admit though that the Dark Souls series are to hard for me. I'm just not good at those games at all.

Maxy Payne 3 only gave me real issues on two parts. One where the building falls down and you have to beat the section quickly. Then another part where you are on the yatcht and these guys are shooting from the docks. The building falling though was the worst one.

Only part of max payne 3 that gave me trouble was new york minute hardcore.  I managed to get to the last part twice, but there is no room for error in that damn section.  Could never bring myself to try again after that, it takes too damn long and is too frustrating when you fail.

 

As far as the order's length is concerned, I dunno.  There is certainly an argument to be made for value, but the metal gear solid games, they're four hour games with dozens of hours of expository cutscenes and Kojima preaching on a soap box and people get in line to suck that dick.  Of course at its core there is solid gameplay and a certain amount of replayability, so it's probably not a perfect comparison.