By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RolStoppable said:
tokilamockingbrd said:

I am not emotional attached to The Order as I have not played it yet. I am emotionally attached to games like OoT, FF VII, Chrono Trigger, SSB:M, Metriod Prime, Skies of Arcadia and Super Mario World and will flame anyone who dare attack them (not many people do...)

I would consider the engine a sunk cost. They will be able to modify and use it the rest of the gen much like what your referenced with the TLOU. Even licenses it to other studios. They will still be reaping benefits from the engine work long after the Order drops off the sales charts. I am excited to see this what this engine can do the rest of the gen.

If I would seperate the engine dev from the cost of the order,  I am even willing to bet for accounting reason they use it as an asset, and will depreciate it over the next 5 years or so for tax reasons.

Well, we'll see how The Order 1886 does at retail in the coming weeks. Sunk costs are something that can matter, but even then a certain threshold of sales needs to be reached in order to make it worth trying to turn it into a franchise. In any case though, if RaD's game has problems to reach 1m, it's highly unlikely that there is going to be a sequel. 1.5m should be the minimum, but more likely 2m to justify giving it another go.


I agree 2 million for a sequel. I would curious what type of "cinema score" the game will get (no pun intended). If people generally like it I think TO would be an easy sell for a sequel as even people with generally negative impressions said they want to see what is next.

Is there even a cinema score type metric for games? We can't use user scores on Amazon as many people just rate something 1/5 who have not even played it. I would assume Sony does some internal polling or something before greenlighting projects.



psn- tokila

add me, the more the merrier.