RolStoppable said:
But you two realize that The Order 1886 has very high production values and development costs due to its graphics and extensive cinematics with motion capturing, right? A launch price of anything lower than $60 isn't even up for debate for such a game. That's really the problem with this kind of game. What it's aiming for leads to a short length while at the same it costs a lot to realize its vision. If you compromised the vision, you could sell it for a cheaper price; but with such a compromise you would lose the selling point, so the cheaper price wouldn't raise the perceived value. |
An analogy is Jurassic World without any actors, because they spent the whole budget on dinosaur CGI.
"But did you see the dinosaurs!? $20 please."







