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PieToast said:
teigaga said:

Proper BC although great is not the norm in the industry and really not something to value a console on. The PS3 will not be remember for cutting PS2 BC after a year, just like PS2 won't be remembered for being completely BC with PS1- BC is nothing more then a bonus.

In regard to sequels name one time this gen that a remaster has visibly delayed a new game? Dark Souls 3 is obviously going to happen but it was never going to be a 2015 title, same for DMC. I really don't think theres is a single instance right now where you can say we would have had X game, if it wasn't for a remaster. Its really not a conversation worth having unless there is a distinct lack of new games being released, that obviously hasn't been the case for the last 6 months and won't be the case moving forward (unless everything gets delayed to fall 2015/ Q1 2016)

We probably won't see an original 3D Zelda on the 3DS after the remastered MM and OoT, but even then we had A Link Between Worlds and MM Slightly changed a few minor things for the better in an otherwise unacceptable game that required an expansion pack.

Remasters require a lot of the companies resources but Naughty Dog released TLOUR last year and planning to release Uncharted this year, still keeping up with their roughly two year development time.

Remasters =/= Remakes. The length entirely depends on how good the remaster is and whether new assets are added or whether old assets are used but just less compressed, higher res etc. Generally speaking I'd say remasters do not take up a ton of resources, although they do take out up some. A full team (60+)isn't going to work on a remaster, and if they do then it'd probably be finished in a few months(2-3).

The last of Us had only a partial team and took less the a year, coders only joined the team 5months before release. Also its one of the superior remasters we've seen this gen.

In regards to Zelda Majora Mask(a remake), I thought the same thing but then I learned that Ninetendo didn't even handle the OOT and MM remakes, they outsourced them to another company. Its likely Nintendo would never have bothered with a full fledged 3D Zelda on the 3DS, they had no internal resources to spare. Unless you think they would have outsourced an original zelda 3D like when they let capcom develop oracle of seasons for GBA