I think for some types of games good graphics (and audio and game complexity) are more important than for others. In more realistic games for example meant to be scary, I think relatively plain polygons, weaker lighting, etc is less effective. For cartoony games like Mario64, Zelda, Ape Escape graphics horsepower seems of less importance to me, I wouldn't say it's completely irrelevant though (i.e. R&C PS2 vs R&C PS3). Donald Duck, Mickey Mouse, Pluto, Simpsons, South Park aren't detailed. It depends on the art direction developers take, for example modern animations are more detailed and use better lighting such as Dinosuar, Ice Age and Monsterhouse.







