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Insidb said:
Normchacho said:

 

I have to agree with Norm here: 1) Offering "limited content" is misonomer if it's the exact amount of content needed to tell the narrative; this is an issue, however, when developers sell launch content as DLC to squeeze the consumer for cash (See Evolve, the game that largely skated for what most gamers find abominable.), 2) Whether or not an ending is "appalling" is arbitrary, a judgment made by each player, and never the objective of the developer, and 3) QTE's in lieu of "better ganeplay options" is wholly subjective and preferential: a game is designed however a game is designed, end of story. That's like saying that Mario Party should be an FPS, because it's a "better gameplay option." 

Let's look at this analogously: my friend hates Requiem for a Dream, because it makes him depressed. It's a fantastic film that drives home its message about addiction with the aim of making the viewer feel the characters' sufferings. Does this mean that all movies should be cheery, to suit his preferences? No. He could also complain that it's too short or should have been shot in monochrome. He also could have made all of these comments BEFORE IT WAS EVEN RELEASED. That's what the Order is experiencing right now, and it is patently unwarranted.

Here's a quote, in summation: "People are always saying, 'Life is hard!' Life is hard!? Based on what?"


This guy^ This  guy gets it.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.