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Barozi said:
binary solo said:
I am ok with QTEs, and I have no issue at all with the reviewer marking the game down because of them. But I find it odd that they lump QTE and cutscenes together in terms of game time. QTEs are gameplay so should not be added to cutscenes to differentiate active vs passive time in a game. That you don't like QTEs is not a reason to equate them with cut scenes.
7hrs long is short. That's the sort of game length you come to expect from a fps that considers its principal game mode to be MP. Glad it's not the 5 hours being trolled on the internet, but still disappointing that a reviewer got through the game in 7.
7.5 is a decent score and the pros are not just about visuals.

I know lots of games where you can't sit back while watching cutscenes, because they have QTEs in them.
If this is one of the games (I don't really know) then it would make a lot of sense to include them. Obviously every other QTE that isn't part of a cutscene would hardly qualify and is next to impossible to calculate. I doubt they last very long and you'd need to write down how many times you did a QTE etc.

If a cutscene has QTEs in it then it isn't a cutscene, it's gameplay. That's IMO of course, as there is no law of the universe that can be invoked here. But to me a cutscene is totally passive from the gamer's perspective and requires no button pushing, stick moving or controller waggling. If a cut scene is 1 minute long and there is a single QTE event lasting a second or two then sure, you have 58 seconds of cut scene. But if there is a 1 minute game segment with a few QTEs spread through the segment but the characters are being autocontrolled that's gameplay to me.

I have a bit of a dilemma. I was not planning to pay new release price for this game unless it got excellent word of mouth and reviews, which it probably won't in the review department at least. But AAA new release games go for $100+ here. I can buy the Order locally for $89, and I can get it off a speciality online game retailer for $77. In terms of game value in my country $77 is a reasonable price, it is almost a 25% discount on typical new release price, and if the game launched at normal new release price and was $77 a few months later I would probably buy it without a second thought. But I'm not sure. If the game is this discounted pre-launch, it might be $50 within the space of a few months.



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