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Psychotic said:
Augen said:
The issue tends to be showing a correlation. Some people may become desensitized to violence in gaming and be susceptible to acts. The problem is that these kind of minds in the absence of games could easily be affected by other stimuli in the same fashion.

In large numbers gaming has not shown to make cultures more violent. If anything we are less violent than our ancestors. However, there are other factors at play so I wouldn't jump to games causing us to be less violent.

We have been violent for thousands of years due to our brain development, it is humans burden to overcome their own violent nature. Good news is we're getting better, bad news is we have a ways to go.


But the truth is most of the research does conclude there is a causal relationship between media violence and real-life one. True, the critics of those stuides do point out major methodological errors in those studies, but still... I didn't read them (as I would have to buy them for a lot of money), so I can't ell if that's true and it's hard to sound unbiased when you disregard so many peer-reviewed studies.

A few points to think about.

- There is a vast difference between "media violence", and "video game" violence. The 2nd is not for real, hard to take for real, and for most people relieve from stress. Anyway, television violence, movie violence, and video game violence are distincts.

- Japan achieved a lower level of violence with a high level of video game. Here, note your want to relate "video games" and violence, and it's hard to think pokemon caused violence.

- I'd like to know how you find out the cause is video games. If some parents don't care about their kid education and basically leave them in front of the TV, with no parent control regarding the content, if something bad happens do you blame the video game violence or the parents, the eand the easy access to education at school and the easy access to weapons ?