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SlimShadyDroid said:
I'm just going to copy and paste my comment from the other Vita thread:

Simply put, it wasn't about who they targeted, they simply failed to take advantage of any of the opportunities afforded to it. Launching a system at $250, and that without an essential memory card - which would raise costs to as much as $350 without even a game, cost them dearly. They never really recovered from that, and unlike Nintendo, didn't have the Pokemon's and Mario's to fall back on.

...

To add to my previous comment, the price was just insane. You have $400, what would you buy?
a) PS3 + 3DS/Xbox 360
b) 3DS + many games
c) PS4/Xbox One/Wii U
d) PS Vita + memory card
e) A nice Smartphone (iPhone/Galaxy S/Note)

I don't see many people, if anyone picking the Vita in that situation. It was mostly the price, which lead to a small install base, which lead to less and less games, which lead to less sales, and the cycle continued.


Shoot, someone did a similar thread to this already. Wow, I feel bad bringing this up again.

I do agree it was too overpriced. There was a time when it was on sale with a game for 200 USDs. I almost bit, but couldn`t justify the price. If they launched it at 200 at the start, they would have had a better chance I think. 170 for the power it offered I don`t think was going to be possible for Sony, unless they didn`t mind selling it at a loss to gain momentum. At that price, I would have strongly considered getting it though.



 

              

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