sundin13 said:
Ha, well at least there is some freedom of choice on how you will tackle encounters |
It's unfortunate, honestly, because it feels like allot of the stealth games are losing what made them unique in the first place. Hitman was always about stealth, and so was MGS4. I mean, I understand why they did it (to bring in more customers), but true stealth games aren't exactly numerous, and run n gun games are pretty much everywhere. Ya know? But yeah, there was freedom of choice to some degree.







