LudicrousSpeed said:
Really, care? Can you please link me to anything relevant about how you measure the amount of "care" it takes to make a SP game versus a MP focused game? lol. The rest of that is just your opinion. It takes time to design a MP focused game just like a SP game. And this one has AI of different kinds on every planet, just like a SP game would have different AI. And a SP game might have different levels, this one has different planets. I don't think anyone would disagree that a lot more time has to go into a MP focused title to balance it out. That's just common sense. Can we say that amounts to "care" also? lol. Time put into making a game is irrelevant to my point anyway. If I get 12 hours of play time out of a SP game, that's not worth $60 to me. That's a $20 game to me. Silly double standard is still silly :) |
it's very relevant. If it doesn't take nearly as much time then it doesn't cost as much. Those savings in development should be passed on to consumers. You're obviously not buying the right SP games if you only get 12 hours out of them. Sure I'll only get 12 hours out of the order at first. But if it's good (looks like a game I'll like) then it's worth replaying countless times. It's like re-visiting a classic film over and over vs. watching a new episode of a daytime TV show every day. There's room for both but one is more quantity where you always get new stuff while the other is more quality as every corner is a part of a masterwork. There's room for both surely but I usually get more out of SP games hours wise than MP because I revisit them annually especially cinematic ones like Heavy Rain, Uncharted, The Order, and Batman








