platformmaster918 said:
doesn't take nearly as much craftsmanship or time and care to make a few MP maps and put it on random cycle than to craft a 12 hour story with new gameplay encounters every level |
Really, care? Can you please link me to anything relevant about how you measure the amount of "care" it takes to make a SP game versus a MP focused game? lol.
The rest of that is just your opinion. It takes time to design a MP focused game just like a SP game. And this one has AI of different kinds on every planet, just like a SP game would have different AI. And a SP game might have different levels, this one has different planets. I don't think anyone would disagree that a lot more time has to go into a MP focused title to balance it out. That's just common sense. Can we say that amounts to "care" also? lol.
Time put into making a game is irrelevant to my point anyway. If I get 12 hours of play time out of a SP game, that's not worth $60 to me. That's a $20 game to me. Silly double standard is still silly :)







