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I read a thread on neogaf talking about inflation and how $60 in 1992 =/= $60 in 2015 that made me wonder... it's really fair to AAA games be locked at $60 price point? i mean, i don't want games to be more expensive, don't get me wrong but..looking from the devs perspective:

-AAA Games are becoming way more expensive:
-Software price drops really fast these days(6 month old games for less than half of the price)
-It's not like devs are not charging more than $60 already(see: OP).

If you think about two of the biggest reasons why Video game market crashed back in the 80's were #1 huge amount of shovelwere/bad games and #2 lower price point for softwares.

These two things are happening right now! We have a lot of shovelwares(indies AND AAA) and the Software price point fall too fast.

Of course,back then devs didn't have DLC,microtransactions,DRM,etc... but still....