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Nem said:
Seece said:
Nem said:

I'm still not excited. The roster is pathetically small and i'm not seeing enough returning faces. The under wraps story also means they can't excite me with the plot aswell.

Its all very lukewarm. I was super excited and loved MK9 (i bought it 3 times), but this is not interesting me at all. Designs are looking worse and the game is getting a way darker tone that makes the whole thing difficult to see. We need context on why we should care about these new characters and a larger roster is way more important than 3 versions of the same character.
As its looking, i am going to give this one a pass or only get a complete edition on sale. I expect them to get back on track with MKXI.

How is 26 - 32 small? :S


If you think i'm gonna count character versions as different characters, you are sorely mistaken.

I see 24 character slots on the character select. One will be Goro wich is the pre-order character that is probably OP, half complete, banned and useless and the other is the slot for the DLC characters. So... its more like 22. MK9 had 28 at launch and no boss type characters to fill it up.

I would much rather they had ditched the character versions and beefed up the roster. For example you are assuming certain characters will return. I want to know how you will feel if they dont. This shortened cast and what they touted as the biggest number of new characters in an MK game makes me worry that they are pulling a Street Fighter 3.

Oh dear, should have done some research.

A) the updated select screen is 26. Goro and DLC being 25 and 26, B) that select screen isn't final, it's beta. MK DA, MK D and MK9 didn't have their final select screens unveiled until just a few weeks before the games released.

MK9 had 27 at launch, not 28.