Chazore said:
Captain_Yuri said: This article is pretty terrible and shows that the author doesn't know much about PC gaming in general... The reason why SoM required 6gbs of vram is because that is for Ultra textures for 4k resolution and SoM runs pretty well in 2gb video cards on high settings... http://www.tomshardware.com/reviews/shadow-of-mordor-performance,3996-3.html And Ubisoft games have always been known to have bad porting when it comes to PC games, specially Unity. And for Far Cry 4, there is a fix in order to run ur games on a Dual Core CPU and it runs fine. And there are just so many other things wrong with this article like how they are using Alienware of all things to show PC gaming costs but every PC gamer knows that Alienware over prices everything Not to say that the requirements havn't gone up but hes making it sound wayy worse than it really is |
It doesn't help how this is an old article posted recently on here after the whole "DS II PS4 vs PC/360/PS3" thread and how IGN didn't mention PC and Xb1 were going to get the same version and then people started spouting over there and on YT that PC was ultimately weak compared to the PS4 and then we get an author of the article spreading the same kind of myhtical crap around, it doesn't surprise me as to why it's posted here and not under PC dicussion, heck I don't even know why the op wanted to dig up an old article since op isn't really coming from the PC space, last I checked it was the PS4 space based from profile info.
I'm also finding it hard to believe that current gens are apparently free of blame when it comes to ports considering their hardware is technically outdated and provided from a weaker manufacturer.
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-I post it here because its about console discussion too
-i am a former pc gamer.
-so its not true that the evil within and other newer games require at least an i7 or equilant cpus with 4+ cores?
- 4 months is not old, this is not news but an interesting article
- so youre blaming the others? but its fact that pcs were never good for optimisation. Why should devolopers spent the extra time figuring out how to run 8 core games for every 2 or 4 pc? You allready can see that in shadow of morder how they removed the nemesis system from ps3 and xbox 360 downgrading a gameplay element so these low core machines can run it. I dont think pc gamers would like it either