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-If your strategy is a lower-powered, lower-cost console, don't be the first mover in the gen. Your competitors will crush you with the power difference.
-It's entirely up to them to build the userbase. CoD, sports games, and ports can't do it for them.
-Draw clearer distinctions between next-gen sequels to last-gen games
-Make controller options abundantly clear
-Communicate more broadly with 3rd parties during the hardware development cycle
-Secure more multi-plats of major releases short and long-term. WiiU missed out on Tomb Raider, Metal Gear Rising, Bioshock Infinite, and Far Cry 3. Based on the relationship Nintendo had with their business partners - they should have been able to secure releases for these titles that were in WiiU's launch window. Things like Destiny and GTAV were confirmed not coming to WiiU way too early

To be learned: Don't take western 3rd party business partners for granted. Currently Nintendo only farms it IP out to other Japanese developers or internal studios.



I predict NX launches in 2017 - not 2016