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the_dengle said:
VXIII said:

Not special indeed, but better nonetheless. Do a direct comparison. The character has more weight to him, look at each part of the body. It is easy to spot that more parts are moving and in more directions than the basic forward and backward. The animation are closer to the movement of a real person. Look at the movement of the shadow on the body and compare it to the latest footage. The quality of light reflection on the models.. the new models look pale in comparison.

We can compare the identecal parts of the models.

Nice signature btw.

After watching them simultaneously & side-by-side about 10 times I don't see it. Can you show me?

Newer battle animations also look pretty fluid, no worse than they looked two years ago. Character models look borderline painful in all footage, particularly the hair.

I'll try to make gifs later. Agreed to the battle animations.