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Angelv577 said:
Well, it's understandable, it is your first soul game. The thing that you felt with dark souls were the same thing that I felt with Demon souls since it was my first souls game. After reading a lot that you would die countless time, that only motivated me to tried a new type of game never experienced before. I played demon souls over and over again, couldn't stop playing it. When I played Dark souls, felt that it was a good game but not at the same level as Demon Souls, maybe because I already knew how to play the game, so I didn't find it that difficult. The struggle was nowhere near what I had with Demon Souls.


The thing with me about Demon's Souls was not the fact that I had prior experience with Souls and therefore things got easier; that's something I can understand, despite having core differences both games (By the time I got to Dark Souls 2, I didn't have that much problems beating it, to be honest). My thing about Demon's Souls is that, while the lore feels more powerful than Dark Souls, its dungeon design wasn't nowhere as brilliant in my eyes, and ending bosses were way too flashy but with zero substance (not all of them, mind you). You kill a certain boss by pressing two buttons, then slashing him once when he's down, for example. There's another one that commits suicide in front of your eyes. That's awesome from a lore-perspective, but not so much when it translates into a turn-off when playing.