By using this site, you agree to our Privacy Policy and our Terms of Use. Close

The jumps between generations used bring a lot of new things to the table when developer had to bypass the new hardware's limitations while keeping the skills they acquired in the last one in mind, but now they just upped the graphical fidelity imo.

Hardware is not the issue as we have seen with the rising popularity of planet destroying PCs, even though consoles are generally used as an anchor of what kind of game developers could make. Games are getting homogenized, with an almost identical control scheme. I think that "diminishing returns" is a theme for this generation unless the cycle gets broken and games can be unique again without having a publisher that has a lot preconsiptions of what gamers like on their back. 

P.S. I'm just being cynical here, but I still have high hopes for this generation. 



.- -... -.-. -..