AlfredoTurkey said:
Another reason why, imo, Sony and/or MS should have just taken a hit and made these capable of 1080P/60FPS. Take a loss, recoup on software. That's how it's always worked. |
Yep... It worked wonderfull for Dreamcast, Xbox Og, PS3 and X360.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







