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AlfredoTurkey said:
FloatingWaffles said:


GTA isn't running at 60fps on consoles though.

 

If this shows anything it's that people are still overexpecting on what the consoles can achieve. Not every game will be able to hit 1080p60FPS without there being some sacrifices such as how Battlefield 4 ran at 900p/720p etc.

If you really want 1080p they could always just put the game at 30fps, but then people would just complain about that as well.

Another reason why, imo, Sony and/or MS should have just taken a hit and made these capable of 1080P/60FPS. Take a loss, recoup on software. That's how it's always worked.


Yep... It worked wonderfull for Dreamcast, Xbox Og, PS3 and X360.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."