FiveOVER said:
As for the game itself, It took me quite long to get hooked, I nearly fell asleep in the first hour or so, but now that I'm hooked, the game's pretty addictive and I don't even know why. I find the gameplay mechanic dull and the random encounters annoying, but somehow I just love the game. Currently halfway through the four trials. I have to stress that this game is not for everyone. The turn based mechanic don't stand out much and the lack of battle animation, random encounters can turn off some people. However, I shall highlight some of the things that are worth mentioning. Most prominent of all is the fact that unlike most Jrpgs, you don't have your whole catalogue of moves/ skills available to you at all times, even after you unlocked them. Instead, each party member will give you suggestions ranging from an attack from a single member, to an all member attack, to spells and skills. Each of which has to be unlocked through the punishment minigame. You can only choose one of the suggestions per turn. It's pretty hilarious when you start of with only one character willing to initiate attack. And unlike other jrpgs, you can use an item or switch party member once per turn independent of your character's attack. That means your turn can consist of: item+attack or switch+attack or just attack or switch+item+attack. imo, most of the enjoyment comes from the character interactions and story. So if you're don't find the setting/ characters appealing, this game is probably not for you. |
Well, I guess that's not so bad. Played the original psp version, but could only get so far without a translation, gameplay was good. Will be picking up at some point, thanks for all the details.