Soundwave said:
From a technical POV though your premise isn't sound per se. The new iPhone (6) has a processor that's closing the gap with the PS3/360 pretty quickly. It probably could render something quite close GT6 at say a 960x540 resolution. Note that it drives a display that's higher than 1080p even for a lot of games. It wouldn't run on the iPhone 4/5/5c though, which is why devs won't bother just yet. The iPhone 7 will probably be capable of visuals fairly on par with GT6. Whether you personally enjoy the games is your own opinion, but I'm talking about visual performance. |
Ok I see, but again the PS3 or X360 were launched: 2005/2006 the iphone6 was launched 2014. So it's nearly a 10 years gap and althoug it's alerady out it does not utilise its capabilities in 100% because the "installed base" of older models is still huge and the devs want to run their games also on the older ones.
So we shall wait till 2017/18 to se how the iphone6 gets full utilised, which means it will be capable to render/play games equivalent to consoles like ps3/x360 which were lunched back in 2005/2006 ?
Don't get me wrong, I think these smartphones are great an have a lot of potential even in terms of gaming, but I don't understan the disscusion "consoles are dying because the smartphones are such powerful". I hear it already for yeras now, but consoles are still doing well.How does this nearly "10 years gap" in utilisation (parity) endanger consoles ?
Besides it's not an either (consoles) or (smartphones) decision. Why they just can not coexist? Why do "experts" aka Patcher talk always in a manner like there is room only for one of them or "consoles will die" bla bla bla bla ...
As you said it's a personal choice and I prefer console games over mobile games, as long as I can decide by myself it's ok. But if someone (the industry, "the patchers of this word" etc.) will force me to play mobile games instead of console games then I will quit my hobby.
p.s. to much quotes ! :)