Isn't the developer first priority PC?
EDIT:
Truly bringing NightCry to PC, and possibly other platforms, means that we must go beyond our plans for the mobile version and do our best to improve the graphical fidelity, content, and controls so that we can match the standards expected for a PC title. We want it so that when you finally play NightCry on the big screen, you will get the ultimate Japanese horror experience you have been waiting for, not a glorified mobile game!
Realizing this goal means we need to increase the development budget so we can increase the size of our development team and further increase the amount & quality of game content.
So far the game has been funded by a small group of independent investors and by the creators' own funds. But as the plan was originally for a mobile version, the existing budget is not enough to cover the bigger scale that we are seeking to give you!
NightCry is a great horror experience that cannot be found elsewhere, and we want to invest as much as we can to fully realize the game’s potential. You can bet that with a bigger budget we'll be able to go the extra mile and accomplish Kono-san's complete vision for the game!
Among these changes, we'd like to include the following:
- Detailed and natural hair animation
- Improved shaders
- Improved lighting and effects
- Full facial animation & lip synching for the game’s characters







