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Two things I worry about: 1. No CPU's used for online matchmaking more than likely means you might have to wait long periods of time in between matches.
2. No communication between players is a poor choice in a team focuses game mode, regardless of speed of the game. I was looking forward to dividing my team to do different tasks such as defending points and having dedicated 'inkers'(map painters)



“What I say is, a town isn't a town without a bookstore. It may call itself a town, but unless it's got a bookstore it knows it's not fooling a soul.”  - Neil Gaiman