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deskpro2k3 said:
inFamous Second Son does that.


As does The Last of Us Remastered.



To answer the OP, though, I think we need to leave it up to devs to decide if this is worth implementing. It requires optimising for two different ways of playing, which takes resources and time. It also may conflict with the way a dev thinks their game is best played. Ultimately, I believe in artistic control.