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Darwinianevolution said:

With most modern gen games using around 30-50 gb of space without counting patchs or expansions, I started thinking about a decade ago. When my father bought our first computer, it had a 10 gb hard drive, and we thought we would never fill that beast. Now I can get that capacity in SD cards smaller than a nail. It's crazy how technology evolves. With all this said, when do you think games will start to reach the terabyte? A decade seems too much, maybe two?


Hopefully not for a long time. There is thing thing called compression, it keeps getting better and better, there is no reason for these companies, especially with the use of SSD's to not be using decompression on the fly. Or find better sampling for audio (eats huge amounts of space).



Gotta figure out how to set these up lol.