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The biggest problem with the greater industry right now is that it is a breeding ground for inefficiency and unnecessary spending. Marketing budgets are bloated beyond reason and the controlling and often outright draconian atmosphere at major devs and publishers is a textbook example of how to run efficiency in a creative endeavor straight into the ground. These practices are not sustainable and some companies are in for a rude awakening, especially those using overhype to sell incomplete or unpolished products to consumers. You can only erode consumer confidence so much before it bites you in the rear.