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Soundwave said:
zorg1000 said:


That's not true, they stopped supporting Wii U before they started. What major 3rd party releases came out in the first 9 months of 2013 that werent late ports or games that sold like shit regardless of platform? Injustice in April and Splinter Cell in August. If 3rd parties actually had any plans to support Wii U then we would have seen a bunch of 3rd party titles released in its first year.


The launch title sales for games like Zombi U, Call of Duty: Black Ops 2, Batman: Arkham City, Assassin's Creed III were relatively dissapointing. 

Nintendo had a poor launch in general. I'm actually surprised they got another COD and AC and Batman game still. 

The system was doomed with the audience that buys the big gun third party games from day 1 because of Nintendo's design choice to make a system only roughly as powerful as a PS3/360 and not a full on generational leap ahead. 

In said scenario they're basically asking people who buy third party games (those who pretty much 100% own a PS3/360 already) to buy another similar system with fewer games at a higher price for no good reason other than "Mario". It was a plan that predictably failed miserably. Would anyone have bought a SNES/Genesis level system just as the Playstation/N64/Saturn were launching with a library starting at 0?

It's not just a "Nintendo thing". If Sony or MS tried the same stupid concept, they would find zero audience for such a system and would get minimal to no third party support. Sony can't get big third party support for the Vita, developers are simply looking at the install base and potential sales for their product. 


My question to those guys are what were 3rd parties supposed to release? Call of Duty and Assassin's Creed two of the biggest series plus ohters wasnt enough? Those two flopped so what hope would had other games with FAR less popularity done?