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sundin13 said:
Wonderful thread. While I don't play MMOs, I do think that they are an interesting template and have massive room for improvement. I have to say, the changing world and emergent AI sounds fantastic. I'd say the main thing that turns me off from most MMOs is the questing. So many quests fall into a small number of categories (Kill, fetch, fed ex, escort), instead of using the tools in an MMO in interesting ways. I think these are great steps in improving the world, but I'd love to see the steps they take with the quest system. I think the old everquest games actually had a good quest system that made the world feel real and alive, instead of shallow and repetitious, but I'd love to see how they move that system forward with their next game. Who knows, maybe I will actually play an MMO...


I can imagine that with the way EQ Next is built, that innovations in basic quest systems will need to be done.  There is the Rallying Cry Holy Grail which tackles large scale quests in amazing ways..im curious as to how that will affect the simpler quests if those small quests are still in the game.



...uhh...ill just put my favorite quote of all time here.

"Welcome to Pain, the second of three...You have dealt the first...now deal with me!!"