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While i agree that the future of gaming passes through a massive virtual world, the present really isnt there. It requires an evolutionary step in technology and it really isnt any of the sort within our reach presently.

Another big hurdle, and perhaps the reason why MMO's tend to fail nowadays is simply that there arent enough players to populate every world.

Bring on true virtual reality and those worlds will definitly be the next step for gaming.

Nowadays though... procedural generation of content might indeed be a good way to satisfy players always hungry for more content. What i learned with neverwinter though, is that such content, even when created by the community, turns out to be very underwhelming and boring. There certainly is a bigger appeal on hand crafted worlds.

I dont think either of those 2 games will really usher in a definitive advancement to the genre.