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Game_God said:
Intrinsic said:
While I agree that QA has got to improve, I don't feel its just a third party problem. Cause even their first party studios have problems too.

On the flip side, what are we comparing their games to? Nintendo? While no one may be saying it, I feel Nintendo games simply aren't as technically demanding or complicated as the games we see on the PS4/XB1. Simply put, Nintendo games are easier to make and generally have fewer moving parts.

I'll emphasize, I'm saying Nintendo games are generally more straight forward and easier design wise, not saying they are less fun before some people lynch me.


They are so easy to do, that few can match them @ doing games on their standart of quality. Games are more than technique & polygons, I understand that lots of gamers wronlgy use that metric to judge if a game is good or not nowadays.

Here is a game made by Intelligent Systems that is going to release this year, a game "easy" to make by your metric... have your heard of Tetris???

I tried, I even emphasized the bolded point just to avoid mindless arguments like these yet you still somehow missed the point. You need to take off those Nintendo goggles and stop taking everything said against nintendo as an attack on them and your way of life. 

The reason a game like tetris was broken on the PS4 actually exactly explains one of the things  devs have to deal with with the PS4/XB1 that they don't have to deal with on a Nintendo console. Please use your head for a second and not your heart, games on the PS4/XB1 are generally way more complicated than games on Nintendo. and I'm not talking about polygons here.