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Gaming - Sega and Sonic? - View Post

I don't think Sega will let go of Sonic - too profitable on mobile.

Here's sonic dash on Android. It has at least 10 million downloads. Sonic dash on iTunes has 350K reviews, so probably similar download numbers. All those people are making ingame purchases. This game is basically a clone of other runner games on mobile with Sonic assets thrown in there. Probably doesn't cost a lot to make and makes a lot of money in return.

 

Squeezol said:
AZWification said:

To be honest, the only good console Sonic games out there are the Genesis games, Sonic CD, maybe SA1, Colors and Generations! The others are simply just average ( SA2, Heroes, Lost World) or just plain crap ( Shadow, Sonic 06, Secret Rings)!

Sonic Heroes is average? You've got to be kidding me! :(

Sonic Heroes was that game where I remember falling through floors, bad voice acting, frustrating as hell special stages (to unlock the reeeaaalll ending) ... but at least it didn't have "knuckles stages" like SA2 or "stupid mech stages."  It was a decent game that had problems.  This basically describes all of the better-than-average Sonic games.  We only think SA1 is good because of context - nowadays it's clunky and has camera and control issues, but back then it was all we had, 3D Sonic-wise.  

I'd say that there the Genesis games were great, Generations/Colors were good (with some flaws, but they actually learned from the past), SA1/2/Lost World, Heroes were all average (good with major flaws), and the rest are just bad.

Sonic Boom vs. Sonic '06 for worst Sonic game!  ... it's Sonic '06.  Boom was just a glitchy disappointment.



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