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GribbleGrunger said:
kitler53 said:
so i'm still unclear. the dungeons are procedurally generated but locked so that the entire community is playing the same map for a while and then changed after a certain time period?

No, the upper city is where the main game and story take place and that's not procedurally generated. There is another section below the city that's procedurally generated and each player effects the way it's generated. If you leave and then return later, the dungeon will be different.

oh, i was thinking that the chalic dungeons were like a specific zone of the main game.  like if all of dark souls was set but for whatever reason blighttown was proceedurally generated.  

so this is more like an area for pvp maybe?

it's a good idea though.

 

edit: rewatched the video and i think i get it better.  the community likes talking about the game but once there is nothing new to talk about the discussion dwindles and people leave the game.  because the chalice dungeons are procedurally generated the developers can add new things to this area easily (a patch every so often) so that sense of discovery never entirely goes away.   such awesome!