outlawauron said:
That's all irrelevant because we're talking about Persona. It's aimed at a specific fanbase that games primarily on Sony consoles. |
12 | Persona Q: Shadow of the Labyrinth | 3DS | 2014 | Role-Playing | Nippon Ichi Software | 0.17 | 0.05 | 0.26 | 0.02 | 0.50 |
If given the opportunity, Persona can sell on other platforms so it certainly isnt irrelevant. PC is the most important thing here as well. Japanese devs in general ignore Steam. I honestly believe if we saw the sales on PC that we would all be shocked. And PC is a big platform and it shouldnt be ignored. To me this is a japanese problem. Japanese games more than any other makes more exlusive games and dividing their fanbases while ignoring others instead of expanding.
To me Persona is in the same state as Kingdom Hearts and Monster Hunters. KH would be big going multiplat but instead you get exclusives on PS, and exclusives on Nintendo, etc Monster Hunters again, multiplat would be big. But instead, we release one on Wii, and one on 3ds, and on PSP, and we are going to ignore the Vita which it was monstrously popular on PSP
But if SEGA is serious about going digital in the future, then they need to focus on releasing their content on PC instead of just consoles.