| Cloudman said:
In regards to the comparison to Mario Galaxy and 3D Sonic games, Ninten has worked with Mario since 64 to make the controls and platforming to be as perfect as possible, which made for such tight controls for the next Mario games to follow. With Sonic games, SEGA went wild, trying out all sorts of crazy things, from fairy tale stories to Unleashed to Sonic Heroes, and so on, sacrificing them the chance to make a more refined, excellent system for Sonic. I think despite its flaws, at least SA1 was a right step in getting Sonic into 3D. That first stage on the beach to me felt like a good way to adjust moving Sonic in 3D and get a feel of the controls. That's how I feel at least. I didn't mean that games like SA1 shouldn't be judged by today's standards. By all means, they should be! It's good to tear games apart to see what really worked and what just doesn't. I do feel that some games may have been good "at the time", but that may be due to nostalgia or people played them at a young age, like I did with them. I do need to revisit those games now, haha. That's a good way of defining a 'good' game. Most of those games you listed are ones I played and agree those games still hold up today. And my mistake on that last part. |
I think it was the worst step. The thing with Galaxy is that they got it right on the their first attempt with 64. They were already damn near perfect in 64. SA1+2 were absolute messes in every catagory that I listed. It wasn't the right step, it was just the first step. Sonic kept needing to experiment because they got it so horribly wrong in their first go. I think so many people were just wowed by the simple fact that Sonic was finally in 3D and worked. Those games were an absolutely terrible foundation to build future games on. 64 just wasn't. It was a perfect game to lay the groundwork for future 3D Marios.
Sonic can be absolutely amazing in 3D, but if it finally happens, it'll only be the first time. It'll be Sonic's Mario 64. I think that the 3D, non-tunnel sections of Lost World is the absolute best foundation 3D Sonic has had so far. If they can keep what's good, remove what's bad, and improve what needs improving, they could finally have it. But they need to fix the homing issue and perfect air control. They need to take Sonic and work for weeks just on making it feel good to run and jump as him, without a homing attack.







