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Barkley said:

I'm not entirely sure what you mean by "Psudeo 3d" either

People use that term because they can't free roam everywhere on the level, like you could say in Mario 64 but that still had edges. What they don't understand that this made the Crash Bandicoot series better because less free roaming meant it kept a lot of what makes platforming games great, mainly you couldn't just run around the enemy, sometimes to had to jump on them :P.

A good example of 2.5D of PS1 era is Wild 9, Klonoa or Pandemonium, all great games in their own right.



Hmm, pie.