By using this site, you agree to our Privacy Policy and our Terms of Use. Close
The Fury said:
DigitalDevilSummoner said:
Every thread like this makes me wonder; don't you people realize every single numbered FF game is supposed to be a completely different game ?! I mean it's kinda funny -even stubborn- that you bank on that every future FF will be crap.

And another thing; if you didn't like FF XII on account of its gameplay then you just like a particular type of rpg; not FF. Because FF always tried to do something different -every time limited by the technology of the then current technology.

FF is not necessarily a turn based or active time rpg. It's a fresh rpg every time.

No, it's not. It's a fresh world, story, characters and how the magic system worked but for the first 10 (plus sequel) games all combat was done in a self contained arena with a turn based combat whether by traditional (X being more traditional) or ATB. The reason many liked FF was because of it's combat system, this is what made it popular because it was done so well. all they've done since is change that which made it Final Fantasy. Adpting to change it like an MMO or Kingdom Hearts won't change the fact we want a self contained battle with ATB. Assassin Creed is still just jump around and stab people, CoD is stil an FPS shooter, Tekken is still a 3D combat fighter, Street Fighter is still a 2D fighter (look at how their 3D versions did and let me know if they are still making them?).

This post is contradicting itself in my humble opinion. You expand the limits/rules and then reduce them as you see fit with no clear logic or reasoning behind it. All you are saying is " they are the same, except they are not".

With that said, I don't think anybody can argue that XV is a "traditional" FF, it is even more different and daring than usual... As it meant to.